Correct shifting of positional vector

这个提交包含在:
Nathan Mannall
2025-04-15 14:53:52 +01:00
父节点 c57f24536d
当前提交 2c8c14c73d

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@@ -110,9 +110,9 @@ cpdef void generate_fractal3D(
for j in range(ny):
for k in range(nz):
# Positional vector for current position
v2x = ((weighting[0] * (i + ox)) + sx) % gx
v2y = ((weighting[1] * (j + oy)) + sy) % gy
v2z = ((weighting[2] * (k + oz)) + sz) % gz
v2x = weighting[0] * ((i + ox + sx) % gx)
v2y = weighting[1] * ((j + oy + sy) % gy)
v2z = weighting[2] * ((k + oz + sz) % gz)
# Calulate norm of v2 - v1
rr = ((v2x - v1[0])**2 + (v2y - v1[1])**2 + (v2z - v1[2])**2)**(1/2)