From f3e4c5cc8ccc2f09010ff3a11bbb59d8021ee498 Mon Sep 17 00:00:00 2001 From: Craig Warren Date: Sat, 19 Nov 2022 16:26:40 +0000 Subject: [PATCH] Uncomment dispersive water material --- examples/subgrids/cylinder_fs.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/subgrids/cylinder_fs.py b/examples/subgrids/cylinder_fs.py index 6d753941..fffd7eac 100644 --- a/examples/subgrids/cylinder_fs.py +++ b/examples/subgrids/cylinder_fs.py @@ -70,8 +70,8 @@ scene.add(subgrid) eri, er, tau, sig = calculate_water_properties() water = gprMax.Material(er=eri, se=sig, mr=1, sm=0, id='water') subgrid.add(water) -# water = gprMax.AddDebyeDispersion(poles=1, er_delta=[er - eri], tau=[tau], material_ids=['water']) -# subgrid.add(water) +water = gprMax.AddDebyeDispersion(poles=1, er_delta=[er - eri], tau=[tau], material_ids=['water']) +subgrid.add(water) # Add cylinder to subgrid cylinder = gprMax.Cylinder(p1=c1, p2=c2, r=r, material_id='water')