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已同步 2025-08-07 15:10:13 +08:00
Added function to build voxels from a mask array.
这个提交包含在:
@@ -702,3 +702,36 @@ cpdef void build_voxels_from_array(int xs, int ys, int zs, int numexistmaterials
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numID += numexistmaterials
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numID += numexistmaterials
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build_voxel(i, j, k, numID, numID, numID, numID, False, solid, rigidE, rigidH, ID)
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build_voxel(i, j, k, numID, numID, numID, numID, False, solid, rigidE, rigidH, ID)
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cpdef void build_voxels_from_array_mask(int xs, int ys, int zs, int waternumID, int grassnumID, np.int8_t[:, :, ::1] mask, np.int16_t[:, :, ::1] data, np.uint32_t[:, :, ::1] solid, np.int8_t[:, :, :, ::1] rigidE, np.int8_t[:, :, :, ::1] rigidH, np.uint32_t[:, :, :, ::1] ID):
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"""Builds Yee voxels by reading integers from an array.
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Args:
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xs, ys, zs (int): Cell coordinates of position of start of array in domain.
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waternumID, grassnumID (int): Numeric ID of water and grass materials.
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data (memoryview): Access to array containing numeric IDs of voxels to create.
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mask (memoryview): Access to array containing a mask of voxels to create.
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solid, rigidE, rigidH, ID (memoryviews): Access to solid, rigid and ID arrays.
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"""
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cdef Py_ssize_t i, j, k
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cdef int xf, yf, zf, numID, numIDx, numIDy, numIDz
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# Set upper bounds
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xf = xs + data.shape[0]
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yf = ys + data.shape[1]
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zf = zs + data.shape[2]
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for i in range(xs, xf):
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for j in range(ys, yf):
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for k in range(zs, zf):
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if mask[i - xs, j - ys, k - zs] == 1:
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numID = numIDx = numIDy = numIDz = data[i - xs, j - ys, k - zs]
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build_voxel(i, j, k, numID, numIDx, numIDy, numIDz, False, solid, rigidE, rigidH, ID)
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elif mask[i - xs, j - ys, k - zs] == 2:
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numID = numIDx = numIDy = numIDz = waternumID
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build_voxel(i, j, k, numID, numIDx, numIDy, numIDz, False, solid, rigidE, rigidH, ID)
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elif mask[i - xs, j - ys, k - zs] == 3:
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numID = numIDx = numIDy = numIDz = grassnumID
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build_voxel(i, j, k, numID, numIDx, numIDy, numIDz, False, solid, rigidE, rigidH, ID)
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